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Simple Intersection Tests For Games
A key component to virtually any graphical game, 2D or 3D, is a collision detection system for game objects. In this article, Looking Glass's Miguel Gomez explains some simple intersection tests for the most useful shapes: spheres and boxes.
A key component to virtually any graphical game, 2D or 3D, is a collision detection system for game objects. In this article, Looking Glass's Miguel Gomez explains some simple intersection tests for the most useful shapes: spheres and boxes.

Issue #1
other templates are missing date. admin pls check that.
- Declined by admin
- 1999
- Type of issue
- IV page is missing essential content
- Reported
- Mar 27, 2019